Bachelor project
Farm'n'Slash
Farm’n’Slash is my final bachelor’s project, created together with two other people. The game combines farming simulator mechanics with hack-and-slash elements and is based on a continuous, time-controlled day–night cycle. The player manages a farm that is attacked by monsters at night and is surrounded by a protective fence that must be regularly maintained.
The overall visual style of the game is 2.5D, similar to Cult of the Lamb. I worked as the Game Artist during the project, creating the player character, enemies with animations, and the game assets.
A educational game about nutrition
Nutri Gotchi
As part of a university project, we collaborated with Boehringer Ingelheim to develop an educational game centered around nutrition. Our contribution, Nutri Buddy, resembles a tamagotchi-style game designed to educate players about the nutritional value of foods, with a particular focus on the concept of the rainbow plate.
For this project, I was primarily responsible for creating the majority of the artworks.










I dont know where to put this
Additional Content
Here are some additional things I have no place to put.
Pixel Art Animation
Animation for fun
3D Snake



Artworks



