Bachelor project

Farm'n'Slash

Farm’n’Slash is my final bachelor’s project, created together with two other people. The game combines farming simulator mechanics with hack-and-slash elements and is based on a continuous, time-controlled day–night cycle. The player manages a farm that is attacked by monsters at night and is surrounded by a protective fence that must be regularly maintained.

The overall visual style of the game is 2.5D, similar to Cult of the Lamb. I worked as the Game Artist during the project, creating the player character, enemies with animations, and the game assets.

A educational game about nutrition

Nutri Gotchi

As part of a university project, we collaborated with Boehringer Ingelheim to develop an educational game centered around nutrition. Our contribution, Nutri Buddy, resembles a tamagotchi-style game designed to educate players about the nutritional value of foods, with a particular focus on the concept of the rainbow plate.

For this project, I was primarily responsible for creating the majority of the artworks.

I dont know where to put this

Additional Content

Here are some additional things I have no place to put.

Pixel Art Animation

Animation for fun

3D Snake

Artworks

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